Trends In The 3d model and Animation Industry
Jan 8th, 2011 by Aldouspi

Trends In The 3d model and Animation Industry

What you need to know about this term without getting intimidated is that the term simply refers to what was simply a matter of drawings that were designed to move simultaneously.

What you also need to know is that the concept is still the same today just that new methods have been invented to reproduce the results in better ways. The methods have changed but the result is the same. You also need to know that the methods of Phenadistoscope have been obsolete since the beginning of the 21st century. These methods gave way to the new methods that have been designed to achieve the same result in radically different ways.

You are right to guess what this new method is- the computer. The computer has revolutionized a lot of ways in which things get done these days. The major developments that came with the computer entail that the drawings can now be scanned and transferred into computer or better still created on the computer. The computer has the capability of the rendering the images that represent movement at a very fast rate.

These images are generated from the concepts of 2D or 3D model artwork. What happens after that is that the images will be then put in a particular order that the computer is then able to simulate what we can term as an illusion of movement. What has transformed the animation and graphic design landscape is the ability that has come with the computer to view the created objects or images from all angles. Modern applications are designed to generate typical drawings that that can even be styled as hand drawn images.

This is enabled by what is known as cel-shading. There are some advanced effects that you get with some of these applications and these can be used to achieve skin and facial expression effects and even ?cloth? effects. This normally goes with an effect called morph. What this means is that the images in the frames and the vertex will move to a different position. There are many techniques that are emerging and if you are keen to get hands-on with the developments you will do well to run researches and find out what is happening in the flourishing 3D animation industry.

Hi, I am Zahid Ali, I am a student of 3D Max and CG (Computer Graphics), for more information about my work please visit at : 3dleaks.com

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My cel animation reel. For more video and a gallery of Mike’s work, go to www.evilclownanimation.com
Video Rating: 4 / 5

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A Brief on 3D Animation
Nov 27th, 2010 by Aldouspi

A Brief on 3D Animation

3 Dimensional computer animation is probably the most prevalent form of animation seen in media today. As its popularity has sky rocketed 3D has forever changed the look of TV, movies, video games the internet and other forms of entertainment.The ability to create convincing 3D animation was once limited to a high powered, expensive workstations, but with computer techno logy on the move- always improving and always becoming more accessible – the cost of 3D software and the platforms to run it on has dropped dramatically.

While higher end systems remained the ones that are used to make the most professional – looking imagery, it is now possible to create quality animation on a home computer. If you have no experience in 3D animation, it is helpful to think of it as a digital hybrid of classic animation techniques and live action film. All of the basic principles of animation still apply, and the best 3D animators have usually started as cel or stop – motion animators. Traditional animators knowledge of movement, wait & expression of characters allows their work to be far superior to the over used “flying logos” and travelling -camera moves so typical of poor 3D animation. A working knowledge of film production is also a key to in creating high quality 3D work. Just as a live action director sets up cameras, positions actors and lights scenes, so too must a 3D animator. Because the computer aids in the process, a common myth is that 3D animation is easier, faster and even better than other forms of animation. While the machine does, infact, draw every frame of the animation, the entire process is complex and takes some getting used to. As with any form of animation 3D requires liberal amounts of patience and diligence but with the home computer and software costing less than 500$ , you can create amazing imagery that realistically duplicates our own world or explores new visions limited only by the imagination.

3D computer graphics are often referred to as 3D models. Apart from the rendered graphic, the model is contained within the graphical data file. However, there are differences. A 3D model is the mathematical representation of any three-dimensional object (either inanimate or living). A model is not technically a graphic until it is visually displayed. Due to 3D printing, 3D models are not confined to virtual space. A model can be displayed visually as a two-dimensional image through a process called 3D rendering, or used in non-graphical computer simulations and calculations. The process of creating 3D computer graphics can be sequentially divided into three basic phases: 3D modeling which describes the process of forming the shape of an object, layout and animation which describes the motion and placement of objects within a scene, and 3D rendering which produces an image of an object.

Computer animation is essentially a digital successor to the art of stop motion animation of 3D models and frame-by-frame animation of 2D illustrations. For 3D animations, objects (models) are built on the computer monitor (modeled) and 3D figures are rigged with a virtual skeleton. For 2D figure animations, separate objects (illustrations) and separate transparent layers are used, with or without a virtual skeleton. Then the limbs, eyes, mouth, clothes, etc. of the figure are moved by the animator on key frames. The differences in appearance between key frames are automatically calculated by the computer in a process known as tweening or morphing. Finally, the animation is rendered.

For 3D animations, all frames must be rendered after modeling is complete. For 2D vector animations, the rendering process is the key frame illustration process, while tweened frames are rendered as needed. For pre-recorded presentations, the rendered frames are transferred to a different format or medium such as film or digital video. The frames may also be rendered in real time as they are presented to the end-user audience. Low bandwidth animations transmitted via the internet (e.g. 2D Flash, X3D) often use software on the end-users computer to render in real time as an alternative to streaming or pre-loaded high bandwidth animations.

3D Animaton means animating objects that appear in a three-dimensional space. They can be rotated and moved like real objects.

Whistling Woods International School of Animation is one the best animation school in India which allows students to get the film making edge, unique to this school.

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